﻿using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace UFrame
{
    /// <summary>
    /// 自身隐藏
    /// </summary>
    public class OUSelfInActive : MonoBehaviour
    {
        public void Awake()
        {
            this.gameObject.SetActive(false);
        }

        // Start is called before the first frame update
        void Start()
        {
        }

        // Update is called once per frame
        void Update()
        {
        }
    }
}